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Terranigma Magirock Locations

Terranigma Magirock locations organized into a 97-entry checklist, including pin rewards, version differences, missable stones, mini-games, and late areas.

Updated 2026-09-20
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There are 96 obtainable Magirocks in non-Japanese releases and 97 in the Japanese version. The extra Japanese stone is the Quintet building quiz reward. Use the running totals below to check field pickups and multi-stone Pin rewards without counting every “receive another stone” message as a separate location.

How this checklist counts Magirocks

The list combines three kinds of acquisition:

  • visible or hidden field pickups;
  • mini-game and conversation rewards;
  • Pins that award several Magirocks at once.

A Pin's value is included as multiple stones because it increases the same Magirock pool used at magic shops. The running total follows the 97-slot community checklist; players outside the Japanese version should subtract one after the Quintet quiz row.

Chapter 1 and early Chapter 2

Area or rewardCountRunning totalHow to find it
Tower 133One each on floors 2, 3, and 4.
Tower 236One each on floors 1, 2, and 4.
Tower 328Basement; then the second room on floor 3.
Tower 4311Floor 2 by the left stairs; upper level of the hole room in basement 1; floor 3 by the right stairs.
Sub-area south of Evergreen112Enter the small world-map location containing the magic shop.
Ra Tree Cavern pickups214Giant-leaf room; Leaf Suit room to the right of the Ra Dewdrop route.
Grass Pin418Receive the Pin during the Ra Tree sequence; its value adds four stones.
GreCliff pickups523Before the required dark rocks; below the first fall tunnel; bouncing-head room; above the second fall tunnel; right branch inside that tunnel.
Wind Pin225The Wind Pin reward adds two stones.
Zue328Left of the second altar; dry riverbed below the fourth-temple route before the third altar changes the terrain; left of the third altar.
Eklemata432Opening screen; cliff beyond the Yeti crossing; cave on that cliff's right branch; route after the avalanche-filled lake.
Bone Pin133Receive the Pin from Kumari.

For the terrain-sensitive Zue pickup and exact altar order, follow the Zue walkthrough. The Eklemata walkthrough places all four stones around the avalanche route.

Louran, Loire, and Sylvain Castle

Area or rewardCountRunning totalHow to find it
Sub-area northeast of Louran134Enter the small world-map location northeast of town.
Louran741Meilin's house; east-side top route house with the Light Rod; first house on the lower east route; basement and top floor of Meilin's hideout; square approached from the north; north-side house nearest the graveyard.
Sub-area east of Loire142Enter the small world-map location east of Loire.
Loire Castle244Pantry; top of the treasury tower.
Norfest Forest347First bright area after Meilin joins; northeast corner of the next dark area; lower branch before the final bridge.
Loire speed-eating prize148Win the castle's timed eating challenge after the relevant story scenes.
Sylvain Castle351Royal bedroom area; tightrope passage between royalty wing and chapel; side island in the right tower's large acid-switch room.

The Norfest Forest route includes the Dog Whistle and all three forest stones. The Sylvain Castle guide explains the castle route around its major puzzle rooms.

Town growth and world exploration

Area or rewardCountRunning totalHow to find it
Freedom Port152Inside the port building.
Bell's honesty reward153Tell Bell the truth about Amanda in Freedom.
Freedom, first expansion154Back room of Stoma's house.
Colorado River155On the completed bridge.
Sanctuar156Return to the King of Kingbirds after freeing him from Freedom's black market.
South America maze sub-area157Finish the timed maze in the sub-area far south of the gull stopover.
Liotto259Back room of the Brazilian food shop; Cream-a-Cat prize.
Water Pin, Mermaid Tower665The Water Pin reward adds six stones.
New Zealand sub-area166Search the isolated world-map sub-area.
Island north of Scandinavia167Enter the small island location north of Scandinavia.
Litz after expansion269Upper-left corner of town; craft shop.
Yunkou271Upper-right corner; reunite Chija and her parents after giving Chija a flower at the nomad camp near Taklama.
Neotokio273First house on the left, upstairs left room; win the underground Noodle King challenge.
Quintet building quiz174Japanese version only: answer the quiz correctly. Non-Japanese running total remains 73 here.
Safarium175Return after humans exist and win the head-bopping game in the lion den's side room.
Penginea176First igloo on the left.

Town expansion affects access to several later stones. Complete character requests before expecting expanded Freedom or Litz rewards to appear, and treat Bell's conversation choice as a real collection checkpoint.

Late-game locations

Area or rewardCountRunning totalHow to find it
Great Lakes Cavern177In the room you flood; collect it from the island after the water rises.
Horn Pin481The Horn Pin reward from Hitoderon adds four stones.
Dragoon Castle384Dungeon lower-left; across the lower pits in the east wing; side island in the east-wing sewer.
Mosque185Back room of the upper-right house.
Nirlake, second expansion186Beside the building in the upper-right part of the rebuilt town.
Suncoast Water Pin692In expanded Suncoast, exchange fever medicine on the inn's second floor; the Pin adds six stones.
Suncoast, expanded193Mayor's room: second floor, left room of the top-center house.
Astarica194Take the visible left branch at the area's only fork.
Neotokio Sewers296Pond area to the right of its exit; right branch in the robot room.
Beruga's Lab Tower197Room immediately before the second staircase.

The final total is 97 for the Japanese version and 96 for other versions because they do not contain the Quintet quiz reward.

Collection checks that prevent the most mistakes

  • Zue: take the dry-riverbed stone before activating the third Rainfall Altar.
  • Freedom: tell Bell the truth about Amanda if you want his Magirock.
  • Growing towns: Freedom, Litz, Nirlake, and Suncoast rewards depend on reaching the required expansion stage.
  • Pins: Grass, Wind, Bone, both Water Pins, and the Horn Pin account for 23 stones; do not count each Pin as only one.
  • Version total: stop at 96 outside Japan. A missing 97th stone is not evidence that your save is broken.

Sources and verification limits

This checklist was reconciled on September 20, 2026 with the RPGClassics 97-slot location list and the Terranigma.be map and NPC data. The second source distinguishes the Japanese-only quiz reward and the 96/97 version totals. Location names follow the English release; translated releases may label items and towns differently.

Read the Magirocks, Rings, and Pins guide for how stones return after a spell is used, or the main walkthrough for these locations in story order.

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